Deviating once again from the original Crash Bandicoot formula, this cheesy racing sim has some interesting parts, some annoying parts, and some parts that make you wish Naughty Dog never sold the rights to the series onto Sierra.

Crash: TTR places you in Von Clutch's Motorworld, where you have to wander around collecting Wumpa Coins (Another stupid change from the original formula) and power crystals (A bit overdone now) in order to fix Von Clutch's park and take ownership of it. Not to be outdone, Dr. Neo Cortex is back trying to do the same thing, so he can use the Power Crystals, once again, to take over the world.
The game was not at all what i expected. Having played Crash Team Racing, i would've expected it to be a game using a similar play style, however, it takes the platformer almost back to its roots, with a full 3D platformer used between races, for collecting Wumpa Coins, outfits and spinning at ninja penguins.

The game plays okay, it's not classic Crash humour, nor is it classic crash action (Generally being 2D in motion) but it does the series some justice.
Unfortunately, Sierra have taken crash entirely the wrong way, portraying him as a total idiot. Crash was never a babyish moron. He never spoke because he had no need to, and he as never dumb. In this game, he is portrayed horribly. Making annoying squeaks and stupid noises Crash would never have made. If anyone wants proof Crash was never an idiot, look at the cover of Crash Bandicoot 2 (Review coming soon) - he's serious.
Crash's jump from PlayStation to Xbox, PlayStation 2 and GameCube was not a happy experience for me. Sierra did a really bad job of emulating Naughty Dog's work. I guess i'm too much of a Crash and Spyro purist to give Sierra any credit. Sure, it'll appeal to new players who never touched the old games, but if you want older players to return, you should not make such distinct changes to the characters.
The racing, however, was quite fun. The "clashing" added a new twist to the Mario Kart-based formula introduced with CTR. The handling was good, but it felt too easy. I won every race, even on the hard modes. I guess I'm just too good for it.
The new characters were interesting, but it's a shame you don't see many classics return. Crash also misses out on some of his older mobility. He can no longer crouch or slide, but can now double-jump by default. Crash's idle animations are, to be put simply, stupid. The first involves armpit farts, the second puking, and i couldn't bare to leave him idle long enough to see any more. Again, Crash is portrayed as stupid.
One thing i have to say is that this game fees too babyish. The visual style as well as music grind on your nerves very fast. Also, the NPCs in the midway have a way of interrupting you when you attempt to talk to someone. The talk indicator moving to their head as they move, staring, towards crash. The AI needs work.
Crunch's constant Mr. T impersonation is probably the most humorous part of the game i've seen. Kids wouldn't really understand it, but it's a nice touch.

Another good part is the minigames, while a deprture from the original Crash formula, it's still a nice addition to this theme-park style game. The bowling one is a really nice addition, and a fun way to get some more Wumpa coins, which are needed to progress in the game.
Also present are stunt, arena battle and Crashinator modes, each of which sees you doing something silly in your chosen vehicle. Unlike the mobile version, this game has cars for each character, rather than cars anyone can choose.
Graphically, the game is nothing special, good enough to do itself justice, but not amazing.
Crash Tag Team Racing is overall a poor representation of the characters it uses, however, it has a solid game underneath and should be fine for children and newcomers to the crash franchise. For everyone else, there's always Crash 1 to 3 on PSOne.

Crash Tag Team Racing
By Radical Entertainment
Reviewed on PlayStation 2
Available on PlayStation 2, Xbox, Gamecube, PlayStation Portable
(Older Release)
Rated PG by OFLC
GSh Gaming Score: 6/10